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Extremely weak, which is why one death can lead to another soon after after death, players lose their selected weapon. Crush - Missiles with a very short range but ultimately deal heavy damage. Upgraded form is the same with a longer range and deals slightly more damage. Flame - While version one is a poor boomerang, the only redeeming quality of which is that its better than Rapid, the upgraded version deals heavy damage and even deals splash damage after hitting enemies.
Homing - Relatively weak missiles that seek after opponents one at a time, allowing players to lazily avoid aiming. Its upgraded form has 3 missiles for ever shot. Laser - Relatively fast and relatively strong, the laser cuts past enemies, its only problem being its think range. The upgraded form is stronger, faster, and wider. Machine Guns - Fast and easily deals heavy damage in short amounts of time. Level 2 has an extremely wide range and deals double the fun. Spread shot - Three bullets that fire from the Contra's gun - five if upgraded to level 2.
Good for having such a wide range. Barrier - Protects and destroys enemies on contact. Smart Bomb - Kills everything on screen. Extremely rare, but extremely useful. Bonuses It wouldn't be a 20 year anniversary without enough nostalgic bonuses, and in Contra 4 there are plenty. Minibosses like this are scattered throughout the game, and in this case can be controlled. In-Depth on Challenge Mode There are a few different challenges to take in challenge mode. These are all of the challenges throughout challenge mode: Bad Guy Blitz 6 - Go through a small stage.
Pacifism 4 - Go through a stage without the use of a weapon 0 ammo. Mutt Hunt 5 - Go through a stage and kill all man mutts in each one. Game Boy Color P J. Game Boy P J. Famicom Disk System P.
Virtual Boy P. Pokemon Mini P. Sega Sega Genesis P. Sega Master System P J. Sega Game Gear P J. Sega Dreamcast P. Sega CD P. Sega 32X P. Sega Saturn P. Pico P. SG P. SC P. Atari Atari P J. Atari Lynx P. Atari P. Atari Jaguar P. Turbo Grafx CD P. PC-FX J. SuperGrafx P. Other Systems Arcade P. Commodore 64 P J. Apple II P J.
The players can make a configuration of a principal weapon and a categorical weapon base in real-time. These have endless ammunition along with a heat meter to be used for management. Amidst the stages, the weapons can be updated and personalized very uniquely.
The last option however is that the player must be able to clear the entire area with the help of a large bomb or by using the special abilities of the character. You can play this game completely free and this is the best part about this game. The players can assume that the four roles that the characters of the Contra series, an earlier team of mercs, bounty hunters, and scrappers who are called Jaegers.
Kaiser, who a reconstructed cyborg featured in the Alien Wars who is Ms. Harakiri person who is an assassin attached with a parasitic Alien known as The Gentleman who is a properly cultured, very intellectual bug Alien as well as a beast full of hunger. He is also a very brilliant and scientific giant panda. The Contra Rogue Corps is a very popular game series and the titles of this game series are played by millions of players all over the world.
What makes this game series so loved amongst its fans is the features. So, take a look at the features offered by this game:. There are four new characters in the Rogue Corps, which is a unique and accent-rich group of heroes based on the damned city as only some humans along with creatures can immune to the game or maybe are just crazy for resisting the mudding effects of the city.
Kaiser is a soldier who was there in the Alien Wars reconstructed post receiving the severe injuries, now has turned into an arm which can be transformed to a drill. Hungry Beast is a human scientist who was once noted named Kurt Steiner. He had a brain that was inserted within a large cyborg panda and now is spending the majority of his time searching for a variety of snacks.
Nintendo DS. Summary Images Similar Games Comments. Overview While it may say "Contra 4" right on the front of the box, this is actually the eleventh game to bear the Contra name. Characters Enemies blow up on bullet contact — just like they did 20 years ago.
Multiplayer Multiplayer allows two players to advance through arcade mode co-cop style. Climbing and running are both handled with the d-pad. Start pauses the game at any time. Difficulty One of the reasons Contra is so noticeable is because of its insane level of difficulty. A button is obsolete. This is what previous Contras were like, excluding new content like the drop weapons button A.
Stages Ten bucks says Bill's dead before he hits the ground. Jungle level 1 originally level 1 in Contra Laboratory level 2 waterfall area originally level 2 in Contra Base level 3 corridor level Harbor level 4 Ocean level 5 special controls, character is riding a water bike Factory level 6 corridor level City level 7 Alien Hive level 8 corridor level Harvest Yard level 9 Corridor levels are in 3D, while all others are in 2D.
Weapons Bullets are color coded to make things easier. Rapid - Standard pea shooter. Extremely weak, which is why one death can lead to another soon after after death, players lose their selected weapon.
Crush - Missiles with a very short range but ultimately deal heavy damage. Upgraded form is the same with a longer range and deals slightly more damage. Flame - While version one is a poor boomerang, the only redeeming quality of which is that its better than Rapid, the upgraded version deals heavy damage and even deals splash damage after hitting enemies.
Homing - Relatively weak missiles that seek after opponents one at a time, allowing players to lazily avoid aiming. Its upgraded form has 3 missiles for ever shot. Laser - Relatively fast and relatively strong, the laser cuts past enemies, its only problem being its think range.
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